- Found in:
- Vanilla
Description
Wiki Description
Returns whether this activator is a radio or not.
Documentation Comment
Returns whether this activator is a radio or not
Caveats
Examples
; Check to see if we have a radio
if myObject.IsRadio()
Debug.Trace("We have a radio!")
endifAuto-Generated Example
bool returnedValue = myActivator__toCallFunctionOn.IsRadio()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
