Description
Wiki Description
Tells this actor it is now allowed to be a companion.
Caveats
Parameters
boolMakeCompanionIfNoneCurrently=true
CK Wiki Description
If the player has no companion, make this their current companion
- Default:True
boolForceCompanion=false
CK Wiki Description
Force this actor to be the current companion, dismissing any other
- Default:False
Examples
; Allow dogmeat to be a companion, setting him to be your companion if you don't have any
Dogmeat.AllowCompanion(); Force Danse to be your companion
Danse.AllowCompanion(ForceCompanion = true)Auto-Generated Example
bool myBool__MakeCompanionIfNoneCurrently
bool myBool__ForceCompanion
myActor__toCallFunctionOn.AllowCompanion(myBool__MakeCompanionIfNoneCurrently, myBool__ForceCompanion)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
