Description
Wiki Description
Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.
Documentation Comment
Attempt to change the set of animations loaded for this actor.
Caveats
Examples
; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()Auto-Generated Example
myActor__toCallFunctionOn.AttemptAnimationSetSwitch()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
