Description
Wiki Description
Adds the specified AnimArchetype keyword to this actor.
Documentation Comment
Change this actor's anim archetype
Caveats
CK Wiki - Notes
Core Archetypes:
- AnimArchtypeConfident (0x00022E49)
- AnimArchtypeDepressed (0x0003D292)
- AnimArchtypeElderly (0x00075B80)
- AnimArchtypeFastWalk (0x001C0BFB)
- AnimArchtypeFriendly (0x0003D290)
- AnimArchtypeIrritated (0x00024593)
- AnimArchtypeNervous (0x0003D28F)
- AnimArchtypePlayer (0x0006B508)
- AnimArchtypeScared (0x0005F763)
- AnimArchtypeShocked (0x00160494)
Parameters
KeywordapKeyword=NONE
CK Wiki Description
The AnimArchetype keyword to add to this actor.
- Default:none
Examples
; Adds the AnimArchetypeConfident keyword to the actor
ActorToChange.ChangeAnimArchetype(AnimArchetypeConfident)
; Removes any existing AnimArchetype keyword from the actor (sets actor back to 'Neutral')
ActorToChange.ChangeAnimArchetype()Auto-Generated Example
keyword myKeyword__apKeyword
bool returnedValue = myActor__toCallFunctionOn.ChangeAnimArchetype(myKeyword__apKeyword)Related Pages
- Actor
- Actor.ChangeAnimFlavor(...)
- Actor.ChangeAnimFaceArchetype(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
