Caveats
Parameters
boolabPreventRemoval=false
CK Wiki Description
If true, prevents the actor (or player) from removing the item.
- Default:False
boolabSilent=false
CK Wiki Description
Should the equip message be silenced?
- Default:False
Examples
; Force the player to equip the tutu - but they can remove it
Game.GetPlayer().EquipItem(TutuProperty); Force Sally to equip the dress - but they can't remove it
Sally.EquipItem(DressProperty, true)Auto-Generated Example
Form myForm__akItem
bool myBool__abPreventRemoval
bool myBool__abSilent
myActor__toCallFunctionOn.EquipItem(myForm__akItem, myBool__abPreventRemoval, myBool__abSilent)Related Pages
- Actor
- Actor.IsEquipped(...)
- Actor.UnequipItem(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
