Background for Fallout 4
Member of the Actor script
voidfunctionForceMovementSpeed(floatafSpeedMult)NativeDebugOnly

Description

Documentation Comment

Forces the movement speed on the actor
afSpeedMult is a speed multiplier based on the current max speeds

  • 0 -> 1 Scales between 0 and the Walk speed
  • 1 -> 2 Scales between Walk speed and Run Speed
  • 2 and above is a multiplier of the run speed (less 1.0 since Run is 2.0)

Caveats


Parameters

floatafSpeedMult


Examples

Auto-Generated Example

float myFloat__afSpeedMult

myActor__toCallFunctionOn.ForceMovementSpeed(myFloat__afSpeedMult)
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