Description
Documentation Comment
Forces the movement speed on the actor
afSpeedMult is a speed multiplier based on the current max speeds
- 0 -> 1 Scales between 0 and the Walk speed
- 1 -> 2 Scales between Walk speed and Run Speed
- 2 and above is a multiplier of the run speed (less 1.0 since Run is 2.0)
Caveats
Parameters
floatafSpeedMult
Examples
Auto-Generated Example
float myFloat__afSpeedMult
myActor__toCallFunctionOn.ForceMovementSpeed(myFloat__afSpeedMult)