Description
Wiki Description
Gets the actor's current combat state.
Documentation Comment
Gets this actor's current combat state
Caveats
Examples
; Is the pirate searching?
if (FilthyPirate.GetCombatState() == 2) ; 2 is "search"
Debug.Trace("Careful! That filthy pirate is looking around...")
endIfAuto-Generated Example
int returnedValue = myActor__toCallFunctionOn.GetCombatState()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
