Description
Wiki Description
Obtains the actor this actor is currently in combat with.
Documentation Comment
Gets this actor's current combat target
Caveats
Examples
; Print a message if Bob is in combat with the player
if (Bob.GetCombatTarget() == Game.GetPlayer())
Debug.Trace("Bob is in combat with the player!")
endIfAuto-Generated Example
Actor returnedValue = myActor__toCallFunctionOn.GetCombatTarget()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
