Background for Fallout 4
Member of the Actor script
ActorfunctionGetDialogueTarget()Native

Description

Wiki Description

Obtains the actor this actor is currently in dialogue with.

Documentation Comment

Gets this actor's current dialogue target


Caveats


Examples

; Print a message if Bob is in dialogue with the player
if (Bob.GetDialogueTarget() == Game.GetPlayer())
  Debug.Trace("Bob is in dialogue with the player!")
endIf

Auto-Generated Example

Actor returnedValue = myActor__toCallFunctionOn.GetDialogueTarget()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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