Background for Fallout 4
Member of the Actor script
boolfunctionGetNoBleedoutRecovery()Native

Description

Wiki Description

Gets this whether this actor is allowed to recover from bleedout. (If not, they will stay in bleed out when knocked there)

Documentation Comment

Queries whether this actor has no bleedout recovery flag set.


Caveats


Examples

; Get whether the important person is allowed to recover from bleedout
if ImportantPerson.GetNoBleedoutRecovery()
  Debug.Trace("Important person is not allowed to recover from bleedout")
endIf

Auto-Generated Example

bool returnedValue = myActor__toCallFunctionOn.GetNoBleedoutRecovery()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.