Description
Wiki Description
Gets this whether this actor is being directly controlled by the player (as opposed to AI)
Documentation Comment
Queries whether this actor receives player input
Caveats
Examples
; Get whether the puppet is controlled by the player
if Puppet.GetPlayerControls()
Debug.Trace("Puppet is controlled by the player")
endIfAuto-Generated Example
bool returnedValue = myActor__toCallFunctionOn.GetPlayerControls()Related Pages
- Actor
- Actor.SetPlayerControls(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
