Description
Wiki Description
Gets this actor's sit state.
Documentation Comment
Obtains this actor's sit state, which is one of the following:
0 - Not sitting
2 - Not sitting, wants to sit
3 - Sitting
4 - Sitting, wants to stand
Caveats
Examples
; Is the actor sitting?
if (Sleepy.GetSitState() != 0)
Debug.Trace("Sleepy is sitting (or wants to sit, or wants to get up)!")
endIfAuto-Generated Example
int returnedValue = myActor__toCallFunctionOn.GetSitState()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
