Background for Fallout 4
Member of the Actor script
boolfunctionHasMagicEffect(MagicEffectakEffect)Native

Description

Wiki Description

Checks to see if this actor is currently being affected by the given Magic Effect.

Documentation Comment

Checks to see if this actor is currently being affected by the given Magic Effect


Caveats


Parameters

MagicEffectakEffect

CK Wiki Description

The MagicEffect to check.


Examples

; Does the player have rockjoint?
if (Game.GetPlayer().HasMagicEffect(RockjointEffect))
  Debug.Trace("The player has rockjoint")
endIf

Auto-Generated Example

MagicEffect myMagicEffect__akEffect

bool returnedValue = myActor__toCallFunctionOn.HasMagicEffect(myMagicEffect__akEffect)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.