Description
Wiki Description
Returns whether this actor is currently arresting his target. Will always return false if called on a non-guard, or called on a non-alerted guard.
Documentation Comment
Is this actor currently arresting his target? (Must be a guard and alarmed)
Caveats
Examples
; Has this guard arrested someone?
if Guard.IsArrestingTarget()
Debug.Trace("We caught him!")
endIfAuto-Generated Example
bool returnedValue = myActor__toCallFunctionOn.IsArrestingTarget()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
