Description
Wiki Description
Does the actor have the specified item equipped?
Documentation Comment
Returns if the specified object is equipped on this actor
Caveats
Parameters
Examples
; Does the player have the uber sword equipped?
if (Game.GetPlayer().IsEquipped(UberSwordProperty))
Debug.Trace("The player has the uber sword equipped")
endIfAuto-Generated Example
Form myForm__akItem
bool returnedValue = myActor__toCallFunctionOn.IsEquipped(myForm__akItem)Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
