Description
Wiki Description
Used to determine if this actor has been intimidated by the player
Documentation Comment
Queries whether this actor has player intimidated flag set.
Caveats
Examples
; Print a message if Bob has been intimidated by the player
if (Bob.IsIntimidated())
Debug.Trace("Bob was intimidated by the player!")
endIfAuto-Generated Example
bool returnedValue = myActor__toCallFunctionOn.IsIntimidated()Related Pages
- Actor
- Actor.SetIntimidated(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
