Background for Fallout 4
Member of the Actor script
boolfunctionIsOwner(ObjectReferenceakObject)

Description

Wiki Description

Checks to see if the actor is the owner of the specified reference.

Documentation Comment

kmk
does the actor own the specified reference (in any way)


Caveats


Parameters

ObjectReferenceakObject

CK Wiki Description

The object to check ownership of.


Examples

; Does Arthur own the sword?
if (Arthur.IsOwner(SwordInStone))
  Debug.Trace("Hail!")
endIf

Auto-Generated Example

ObjectReference myObjectReference__akObject

bool returnedValue = myActor__toCallFunctionOn.IsOwner(myObjectReference__akObject)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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