Background for Fallout 4
Member of the Actor script
boolfunctionIsTalking()Native

Description

Wiki Description

Checks to see if this actor is currently talking.

Documentation Comment

Is this actor talking


Caveats


Examples

if Game.GetPlayer().IsTalking()
  Debug.Trace("Player is talking.")
endIf

Auto-Generated Example

bool returnedValue = myActor__toCallFunctionOn.IsTalking()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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