Background for Fallout 4
Member of the Actor script
voidfunctionModFavorPoints(intiFavorPoints=1)

Description

Documentation Comment

DEPRECATED - use MakePlayerFriend() instead
replacement for ModFavorPoints
if iFavorPoints > 0, will setRelationshipRank to 1 if 0
otherwise, won't do anything


Caveats


Parameters

intiFavorPoints=1


Examples

Auto-Generated Example

int myInt__iFavorPoints

myActor__toCallFunctionOn.ModFavorPoints(myInt__iFavorPoints)
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