Description
Wiki Description
Sets this actor's alpha value, optionally fading them to that value rather then popping.
Documentation Comment
Sets this actor's alpha - with an optional fade to that alpha
The alpha will be clamped between 0 and 1
Caveats
CK Wiki - Notes
The player cannot be faded completely out and will always remain partially visible.
Parameters
floatafTargetAlpha
CK Wiki Description
The target alpha value, clamped to the 0 to 1 range. 0 is completely transparent, 1 is completely visible.
boolabFade=false
CK Wiki Description
If true, the actor will fade over time - otherwise they will pop to the value.
- Default:False
Examples
; Pop the ghost to half-transparent
Ghost.SetAlpha(0.5); Fade the ghost to mostly visible
Ghost.SetAlpha(0.9, true)Auto-Generated Example
float myFloat__afTargetAlpha
bool myBool__abFade
myActor__toCallFunctionOn.SetAlpha(myFloat__afTargetAlpha, myBool__abFade)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
