Description
Wiki Description
Returns whether or not an intimidation attempt by the player on this actor will succeed or not.
Documentation Comment
Returns whether intimidate will succeed against this actor or not
Caveats
Examples
; Can the player successfully intimidate the pidgeon?
if Pidgeon.WillIntimidateSucceed()
Debug.Trace("The pidgeon will most likely give up the goods!")
endIfAuto-Generated Example
bool returnedValue = myActor__toCallFunctionOn.WillIntimidateSucceed()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
