Description
Wiki Description
Obtains whether this actor base is flagged as protected or not.
Documentation Comment
Is this actor protected (can only be killed by player)?
Caveats
Examples
; Is the actor protected?
ActorBase PersonBase = ImportantPersonProperty.GetBaseObject() as ActorBase
if (PersonBase.IsProtected())
Debug.Trace("Important person is protected")
endIfAuto-Generated Example
bool returnedValue = myActorBase__toCallFunctionOn.IsProtected()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
