Background for Fallout 4

The Alias Script

    The Alias script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 3 events
    • 3 functions


    Inheritance Tree

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

        • Event received when this alias has been filled (or not filled) as a result of the quest starting up. Other aliases in the quest will have also been filled by this point, and the quest is about to start its startup stage.

        • Event called when this alias' script is reset. (As a result of a repeatable quest resetting)

        • Event received when the quest that owns this alias has shut down. The alias will be cleared by this point.

        Functions

        • QuestfunctionGetOwningQuest()Native

          Gets the quest that owns this alias.

        • voidfunctionStartObjectProfiling()NativeDebugOnly

          Turns on profiling for this specific object and all scripts attached to it - setting doesn't persist across saves
          Will do nothing on release console builds, and if the Papyrus:bEnableProfiling ini setting is off

        • voidfunctionStopObjectProfiling()NativeDebugOnly

          Turns off profiling for this specific object and all scripts attached to it - setting doesn't persist across saves
          Will do nothing on release console builds, and if the Papyrus:bEnableProfiling ini setting is off

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.