Background for Fallout 4

ConstructibleObject


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
ConstructibleObject:ConstructibleComponent[]functionGetConstructibleComponents()Native

Gets the required item list for this constructible object.

voidfunctionSetConstructibleComponents(ConstructibleObject:ConstructibleComponent[]components)Native

Sets the required item list for this constructible object.

FormfunctionGetCreatedObject()Native

Gets the created object Form for this constructible object.

voidfunctionSetCreatedObject(FormakForm)Native

Sets the created object Form for this constructible object.

intfunctionGetCreatedCount()Native

Gets the amount of Forms created by this constructible object.

voidfunctionSetCreatedCount(intcount)Native

Sets the amount of Forms created by this constructible object.

intfunctionGetPriority()Native

Gets the priority for this constructible object.

voidfunctionSetPriority(intpriority)Native

Sets the priority for this constructible object.

<UNKNOWN_SCRIPT: Keyword>functionGetWorkbenchKeyword()Native

Gets the Keyword for this constructible object.

voidfunctionSetWorkbenchKeyword(<UNKNOWN_SCRIPT: Keyword>akKeyword)Native

Sets the Keyword for this constructible object.

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