- Found in:
- Vanilla
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Caveats
CK Wiki - Notes
- Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
- The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
- This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
- If the stack root is not currently profiled nothing will change.
- Profiling requests are not saved and will be reset if you load a save game.
Parameters
stringasScriptName
CK Wiki Description
The name of the script to stop profiling.
ScriptObjectakObj=NONE
CK Wiki Description
The object to limit the profiling to. Passing None does not remove all profiling roots for a particular script, it will only remove the 'all' profiling request if one was made.
- Default:None
Examples
; Stops profiling all stacks that start in MySlowScript (unless a filtered one remains)
Debug.StopStackRootProfiling("MySlowScript"); Stops profiling all stacks that start in MySlowScript, but only on MyObj
; Will have no effect if MyObj was not being filtered already
Debug.StartStackRootProfiling("MySlowScript", MyObj)Auto-Generated Example
string myString__asScriptName
ScriptObject myScriptObject__akObj
Debug.StopStackRootProfiling(myString__asScriptName, myScriptObject__akObj)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
