Background for Fallout 4

EffectShader


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
voidfunctionPlay(ObjectReferenceakObject, floatafDuration=-1)Native

Plays this magic effect shader on the object for the specified duration in seconds.

voidfunctionStop(ObjectReferenceakObject)Native

Stops this magic effect shader from playing on the object.

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