Background for Fallout 4

The EffectShader Script

    The EffectShader script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 2 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

          No events found.

        Functions

        • voidfunctionPlay(ObjectReferenceakObject, floatafDuration=-1)Native

          Plays this magic effect shader on the object for the specified duration in seconds.

        • voidfunctionStop(ObjectReferenceakObject)Native

          Stops this magic effect shader from playing on the object.

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.