voidfunctionFadeOutGame(boolabFadingOut, boolabBlackFade, floatafSecsBeforeFade, floatafFadeDuration, boolabStayFaded=false)NativeGlobal
Description
Wiki Description
FadeOutGame uses the in-game Fader menu to fade the game to black, or vice versa.
Documentation Comment
Fades out the game to black, or vice versa
Caveats
Parameters
boolabFadingOut
CK Wiki Description
Fades game out if true. Fades game in if false
boolabBlackFade
CK Wiki Description
Fade color is black if true, white if false
floatafSecsBeforeFade
CK Wiki Description
Number of seconds to wait before starting the fade-out / -in
floatafFadeDuration
CK Wiki Description
How long the fade takes (in seconds)
boolabStayFaded=false
CK Wiki Description
If true, do not hide fader when FadeOut is complete. Keeps screen dark until a fade in call is made.
- Default:False
Examples
; Fade to a black screen over 1 second and leave up fader when done
Game.FadeOutGame(true, true, 1.0, 1.0, true)
; Spend 2 seconds on a black screen before fading in to the game over 1 second and hide fader when done
Game.FadeOutGame(false, true, 2.0, 1.0)Auto-Generated Example
bool myBool__abFadingOut
bool myBool__abBlackFade
float myFloat__afSecsBeforeFade
float myFloat__afFadeDuration
bool myBool__abStayFaded
Game.FadeOutGame(myBool__abFadingOut, myBool__abBlackFade, myFloat__afSecsBeforeFade, myFloat__afFadeDuration, myBool__abStayFaded)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
