Background for Fallout 4
Member of the Game script
voidfunctionSetInsideMemoryHUDMode(boolaInsideMemory)NativeGlobal

Description

Wiki Description

Sets or clears InsideMemory HUD Mode

Documentation Comment

Sets or clears InsideMemory HUD Mode


Caveats

CK Wiki - Notes

The following HUD elements are enabled when inside a Memory:

  • Crosshair
  • Subtitles
  • Rollover
  • Quest Updates
  • Tutorial Text
  • Floating Quest Markers
  • Perk Vault Boys

Parameters

boolaInsideMemory

CK Wiki Description

Whether you are inside a memory


Examples

; We've entered a memory, push the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(true)
; We've exited a memory, pop the InsideMemory HUDMode
Game.SetInsideMemoryHUDMode(false)

Auto-Generated Example

bool myBool__aInsideMemory

Game.SetInsideMemoryHUDMode(myBool__aInsideMemory)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.