voidfunctionShowRaceMenu(ObjectReferenceakMenuTarget=NONE, intuiMode=0, ObjectReferenceakMenuSpouseFemale=NONE, ObjectReferenceakMenuSpouseMale=NONE, ObjectReferenceakVendor=NONE)NativeGlobal
Description
Wiki Description
Shows the race/sex change menu.
Documentation Comment
Displays the race/sex menu
Caveats
Parameters
ObjectReferenceakMenuTarget=NONE
CK Wiki Description
The primary actor to be modified by the race menu
- Default:None (use the Player)
intuiMode=0
CK Wiki Description
Determine the 'mode' of the menu to use
-
Default:0
-
Valid values are:* 0:Start-of-game chargen
- 1:Remake -- similar to start-of-game chargen except that only the player is editable and sex can't be changed
- 2:Haircut
- 3:Plastic Surgery
- 4:Face Paint
ObjectReferenceakMenuSpouseFemale=NONE
CK Wiki Description
The enabled female spouse used in the character generation version of the race menu.
- Default:None
ObjectReferenceakMenuSpouseMale=NONE
CK Wiki Description
The disabled male spouse used in the character generation version of the race menu.
- Default:None
ObjectReferenceakVendor=NONE
CK Wiki Description
The vendor providing any services (haircut, tattooing, etc.)
- Default:None
Examples
; Show the race/sex menu to let the player customize their character
Game.ShowRaceMenu()Auto-Generated Example
ObjectReference myObjectReference__akMenuTarget
int myInt__uiMode
ObjectReference myObjectReference__akMenuSpouseFemale
ObjectReference myObjectReference__akMenuSpouseMale
ObjectReference myObjectReference__akVendor
Game.ShowRaceMenu(myObjectReference__akMenuTarget, myInt__uiMode, myObjectReference__akMenuSpouseFemale, myObjectReference__akMenuSpouseMale, myObjectReference__akVendor)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
