Description
Wiki Description
Start dialogue cameras or swing first person camera to the target - or current dialogue target if no target is passed.
Documentation Comment
start dialogue camera if in third person or in dialogue camera or swing the camera to speaker if in 1st
Caveats
Parameters
ObjectReferenceakCameraTarget=NONE
CK Wiki Description
The target for the camera (if none, will use current dialogue target)
- Default:none
Examples
; Play camera if in third or swing first camera to speaker target
Game.StartDialogueCameraOrCenterOnTarget( )Auto-Generated Example
ObjectReference myObjectReference__akCameraTarget
Game.StartDialogueCameraOrCenterOnTarget(myObjectReference__akCameraTarget)Related Pages
- Game
- Game.StopDialogueCamera(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
