Background for Fallout 4
Member of the Game script
voidfunctionStartDialogueCameraOrCenterOnTarget(ObjectReferenceakCameraTarget=NONE)NativeGlobal

Description

Wiki Description

Start dialogue cameras or swing first person camera to the target - or current dialogue target if no target is passed.

Documentation Comment

start dialogue camera if in third person or in dialogue camera or swing the camera to speaker if in 1st


Caveats


Parameters

ObjectReferenceakCameraTarget=NONE

CK Wiki Description

The target for the camera (if none, will use current dialogue target)

  • Default:none

Examples

; Play camera if in third or swing first camera to speaker target
Game.StartDialogueCameraOrCenterOnTarget( )

Auto-Generated Example

ObjectReference myObjectReference__akCameraTarget

Game.StartDialogueCameraOrCenterOnTarget(myObjectReference__akCameraTarget)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.