Background for Fallout 4
Member of the Game script
voidfunctionStopDialogueCamera(boolabConsiderResume=false, boolabSwitchingTo1stP=false)NativeGlobal

Description

Wiki Description

Stops all dialogue cameras.

Documentation Comment

Stop dialogue camera


Caveats


Parameters

boolabConsiderResume=false

CK Wiki Description

Allow the camera to resume after a spell.

  • Default:false

boolabSwitchingTo1stP=false

CK Wiki Description

Is the player being switched to 1st person mode.

  • Default:false

Examples

; Play an event camera using the Gate_Alias as its ref object.
Game.StopDialogueCamera( )

Auto-Generated Example

bool myBool__abConsiderResume
bool myBool__abSwitchingTo1stP

Game.StopDialogueCamera(myBool__abConsiderResume, myBool__abSwitchingTo1stP)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.