Description
Wiki Description
Stops all dialogue cameras.
Documentation Comment
Stop dialogue camera
Caveats
Parameters
boolabConsiderResume=false
CK Wiki Description
Allow the camera to resume after a spell.
- Default:false
boolabSwitchingTo1stP=false
CK Wiki Description
Is the player being switched to 1st person mode.
- Default:false
Examples
; Play an event camera using the Gate_Alias as its ref object.
Game.StopDialogueCamera( )Auto-Generated Example
bool myBool__abConsiderResume
bool myBool__abSwitchingTo1stP
Game.StopDialogueCamera(myBool__abConsiderResume, myBool__abSwitchingTo1stP)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
