Background for Fallout 4

HeadPart


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties

f4se

inttype_misc=0
inttype_face=1
inttype_eyes=2
inttype_hair=3
inttype_facialhair=4
inttype_scar=5
inttype_brows=6
inttype_headrear=9
Events
Functions
intfunctionGetType()Native

Returns the type of head part this object is.

HeadPart[]functionGetExtraParts()Native

Returns an array of all the extra parts to this part.

boolfunctionHasExtraPart(HeadPartp)Native

Returns whether this head part has this extra part.

boolfunctionIsExtraPart()Native

Returns whether the head part is an extra part.

FormListfunctionGetValidRaces()Native

Returns a FormList of the valid Races for this head part.

voidfunctionSetValidRaces(FormListvRaces)Native

Sets a FormList of the valid Races for this head part.

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