- Found in:
- Vanilla
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Caveats
CK Wiki - Notes
- The layer is tagged with the form, script, function, and line number of this call for debugging purposes.
- When you are done with the layer and no longer need to disable the player's controls, dispose of it by either setting all variables and properties holding it to None, or by calling InputEnableLayer.Delete() on it.
- To see all active layers in the game, use the DumpInputEnableLayers console command.
Examples
; Create a new layer
InputEnableLayer myLayer = InputEnableLayer.Create()Auto-Generated Example
InputEnableLayer returnedValue = InputEnableLayer.Create()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
