- Found in:
- Vanilla
voidfunctionEnablePlayerControls(boolabMovement=true, boolabFighting=true, boolabCamSwitch=true, boolabLooking=true, boolabSneaking=true, boolabMenu=true, boolabActivate=true, boolabJournalTabs=true, boolabVATS=true, boolabFavorites=true, boolabRunning=true)Native
Description
Wiki Description
Selectively enables the player's controls on this layer.
Documentation Comment
Enables the user's controls
Caveats
Parameters
boolabMovement=true
CK Wiki Description
Enable the player's movement controls.
- Default:True
boolabFighting=true
CK Wiki Description
Enable the player's combat controls.
- Default:True
boolabCamSwitch=true
CK Wiki Description
Enable the ability to switch to 3rd-person.
- Default:True
boolabLooking=true
CK Wiki Description
Enable the player's look controls.
- Default:True
boolabSneaking=true
CK Wiki Description
Enable the player's sneak controls.
- Default:True
boolabMenu=true
CK Wiki Description
Enables menu controls (Journal, Inventory, Pause, etc.).
- Default:True
boolabActivate=true
CK Wiki Description
Enables activation.
- Default:True
boolabJournalTabs=true
CK Wiki Description
Enables all Journal tabs.
- Default:True
boolabVATS=true
CK Wiki Description
Enables VATS.
- Default:True
boolabFavorites=true
CK Wiki Description
Enables Favorites.
- Default:True
boolabRunning=true
CK Wiki Description
Enable the player's running controls.
- Default:True
Examples
; Enable all controls on this layer
myLayer.EnablePlayerControls(); Enable all except camera switching
myLayer.EnablePlayerControls(abCamSwitch = false)Auto-Generated Example
bool myBool__abMovement
bool myBool__abFighting
bool myBool__abCamSwitch
bool myBool__abLooking
bool myBool__abSneaking
bool myBool__abMenu
bool myBool__abActivate
bool myBool__abJournalTabs
bool myBool__abVATS
bool myBool__abFavorites
bool myBool__abRunning
myInputEnableLayer__toCallFunctionOn.EnablePlayerControls(myBool__abMovement, myBool__abFighting, myBool__abCamSwitch, myBool__abLooking, myBool__abSneaking, myBool__abMenu, myBool__abActivate, myBool__abJournalTabs, myBool__abVATS, myBool__abFavorites, myBool__abRunning)Related Pages
- InputEnableLayer
- InputEnableLayer.DisablePlayerControls(...)
- InputEnableLayer.IsActivateEnabled()
- InputEnableLayer.IsCamSwitchEnabled()
- InputEnableLayer.IsFightingEnabled()
- InputEnableLayer.IsJournalEnabled()
- InputEnableLayer.IsSneakingEnabled()
- InputEnableLayer.IsLookingEnabled()
- InputEnableLayer.IsMovementEnabled()
- InputEnableLayer.IsRunningEnabled()
- InputEnableLayer.IsSneakingEnabled()
- InputEnableLayer.IsVATSEnabled()
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
