- Found in:
- Vanilla
Description
Wiki Description
Checks to see if looking controls are currently enabled on this layer or not.
Documentation Comment
Returns whether looking is enabled on this layer
Caveats
Examples
; Is this layer disabling looking?
if myLayer.IsLookingEnabled()
Debug.Trace("Player can look around (assuming no one else is blocking)!")
endIfAuto-Generated Example
bool returnedValue = myInputEnableLayer__toCallFunctionOn.IsLookingEnabled()Related Pages
- InputEnableLayer
- InputEnableLayer.IsActivateEnabled()
- InputEnableLayer.IsCamSwitchEnabled()
- InputEnableLayer.IsFastTravelEnabled()
- InputEnableLayer.IsFightingEnabled()
- InputEnableLayer.IsJournalEnabled()
- InputEnableLayer.IsMenuEnabled()
- InputEnableLayer.IsMovementEnabled()
- InputEnableLayer.IsSneakingEnabled()
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
