- Found in:
- LH
Actor[]functionGetActorsHostileToActor(ActorakActor, intaiMaxDistance, boolabIncludePlayer)NativeGlobal
Caveats
Parameters
Examples
Auto-Generated Example
Actor myActor__akActor
int myInt__aiMaxDistance
bool myBool__abIncludePlayer
Actor[] returnedValue = Lighthouse.GetActorsHostileToActor(myActor__akActor, myInt__aiMaxDistance, myBool__abIncludePlayer)