The Message script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.
For this script, the Papyrus index knows about:
- 5 functions
Inheritance Tree
No indexed scripts extend this script.
Structs
The Papyrus Index is still under construction. Structs have not been implemented yet.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- Vanilla
intfunctionShow(floatafArg1=0.0, floatafArg2=0.0, floatafArg3=0.0, floatafArg4=0.0, floatafArg5=0.0, floatafArg6=0.0, floatafArg7=0.0, floatafArg8=0.0, floatafArg9=0.0)NativeDisplays the message to the screen, substituting the passed-in numbers into the appropriate spots in the text. If the message is set to display in a message box, the function waits for the user to press a button and returns which button they hit.
- Found in:
- Vanilla
voidfunctionShowAsHelpMessage(stringasEvent, floatafDuration, floatafInterval, intaiMaxTimes, stringasContext="", intaiPriority=0)NativeDisplays a help message on screen for a specified duration at specified intervals until a specified number of showings occurs or until a user event takes place.
- Found in:
- Vanilla
Ends display of the message as a help message on screen.
- Found in:
- Vanilla
Hides any currently displayed help messages. Doesn't mark the current message as complete, i.e. the user has seen the message and acted on it.
- Found in:
- Vanilla
Resets the status of a help message input event, allowing a message to be displayed for that input event.
