Background for Fallout 4
Member of the MusicType script
voidfunctionAdd()Native

Description

Wiki Description

Adds this music type to the music stack, causing it to start playing if it's the highest priority item. If the music type is flagged as "Plays One Selection", it will automatically be removed when it finishes, and a call to MusicType.Remove() will not be required. Otherwise it will play until removed, or until something else is added to the music stack.

Documentation Comment

Add this music type to the music system stack


Caveats


Examples

; Start the epic music
EpicMusic.Add()

Auto-Generated Example

myMusicType__toCallFunctionOn.Add()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.