Background for Fallout 4
Member of the ObjectReference script
voidfunctionDisable(boolabFadeOut=false)Native

Description

Wiki Description

Disables this reference, fading it out of necessary. This function is latent and will wait for the fade out and/or disable to happen.

Documentation Comment

Disables this object - fading out if requested


Caveats

CK Wiki - Notes

  • Small objects will never fade.
  • Children of an enable parent will not fade and will simply pop out of existence when the parent object has finished fading.

Parameters

boolabFadeOut=false

CK Wiki Description

Whether to fade the item out or not. If this is an enable parent the children will not be faded.

  • Default:False

Examples

; Disables the reference, popping it out
TempReference.Disable()
; Disables the reference, fading it out
TempReference.Disable(true)

Auto-Generated Example

bool myBool__abFadeOut

myObjectReference__toCallFunctionOn.Disable(myBool__abFadeOut)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.