Background for Fallout 4
Member of the ObjectReference script
boolfunctionGetAnimationVariableBool(stringarVariableName)Native

Description

Wiki Description

Gets the value of a variable on the reference's animation graph - Bool version.

Documentation Comment

Get a variable from the reference's animation graph (if applicable). Bool version.


Caveats


Parameters

stringarVariableName

CK Wiki Description

The name of the variable to read from the graph


Examples

Debug.Trace("Animation driven state: " + GetAnimationVariableBool("bAnimationDriven"))

Auto-Generated Example

string myString__arVariableName

bool returnedValue = myObjectReference__toCallFunctionOn.GetAnimationVariableBool(myString__arVariableName)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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