Background for Fallout 4
Member of the ObjectReference script
intfunctionGetComponentCount(FormakItem=NONE)Native

Description

Wiki Description

Returns how many of the specified components are in this reference's inventory.

Documentation Comment

Returns how many of the specified components are in this object reference's inventory
If None is passed, it counts every component in the inventory


Caveats


Parameters

FormakItem=NONE

CK Wiki Description

The component to look for in this reference's inventory.

  • If a component, will look for misc items that contain this component.
  • If a form list, it will count how many of each component in the form list is in the container and sum it all up
  • If None, will count how many components are in the container in total
  • Default:None

Examples

if (Game.GetPlayer().GetComponentCount( c_Concrete ) == 0)
  Debug.Trace("Player has no concrete")
endIf

Auto-Generated Example

Form myForm__akItem

int returnedValue = myObjectReference__toCallFunctionOn.GetComponentCount(myForm__akItem)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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