- Found in:
- F4SE
Description
Documentation Comment
If this object is a BendableSpline it will link to the two ObjectReferences it is connect to, otherwise it will link to other BendableSplines
Caveats
Examples
; Placeholder Code.Auto-Generated Example
ObjectReference[] returnedValue = myObjectReference__toCallFunctionOn.GetConnectedObjects()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
