Description
Wiki Description
Returns the container this reference is in, if any. (Returns None if not in a container)
Documentation Comment
Returns the container this reference is in - if any
Caveats
Examples
if (GetContainer() == Game.GetPlayer())
Debug.Trace("We're what the player has in his pocketses...")
endIfAuto-Generated Example
ObjectReference returnedValue = myObjectReference__toCallFunctionOn.GetContainer()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
