Description
Wiki Description
Obtains the current destruction stage of the object.
Documentation Comment
Returns the object's current destruction stage
Caveats
CK Wiki - Notes
If the object hasn't been damaged, stage 1 is reported as -1. So do <= 1 for checking if it's the first stage.
Examples
; Has megaton hit stage 2 destruction yet?
if (MegatonReference.GetCurrentDestructionStage() >= 2)
Debug.Trace("Wow, you've really beat that town up!")
endIfAuto-Generated Example
int returnedValue = myObjectReference__toCallFunctionOn.GetCurrentDestructionStage()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
