Description
Wiki Description
Obtains the Scene this reference is currently in, if any. If the reference isn't participating in a scene, it will return None.
Documentation Comment
Returns the scene this reference is currently in - if any
Caveats
Examples
; Did this object start in the tomb?
if MyReference.GetCurrentScene() == None
Debug.Trace("This reference isn't in any scene at all")
endIfAuto-Generated Example
Scene returnedValue = myObjectReference__toCallFunctionOn.GetCurrentScene()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
