Description
Wiki Description
Returns the value of this reference's inventory.
Documentation Comment
Obtains the value of all objects in this reference's inventory
Caveats
Examples
if (BossChest.GetInventoryValue() > 100)
Debug.Trace("The boss chest contains items of value! (Or a lot of cheap junk...)")
endIfAuto-Generated Example
int returnedValue = myObjectReference__toCallFunctionOn.GetInventoryValue()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
