Background for Fallout 4
Member of the ObjectReference script
intfunctionGetLockLevel()Native

Description

Wiki Description

Returns the level of the lock attached to this object. If there is no lock, it will return 0 - very easy.

Documentation Comment

Get the level of the lock on this object


Caveats


Examples

; Is the lock very easy?
if (WeakChestProperty.GetLockLevel() == 0)
  Debug.Trace("Lock is very easy")
endIf

Auto-Generated Example

int returnedValue = myObjectReference__toCallFunctionOn.GetLockLevel()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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