Description
Wiki Description
Returns the total amount of damage on either the given resource actor value, or all resource actor values on this object.
Documentation Comment
Get the total damage, if any, of the given resource or of all nonzero resource actor values.
Caveats
Parameters
Examples
; How much damage has been done to MyMutFruit's Food resource?
float foodDamage = MyMutFruit.GetResourceDamage(Food); What's the total amount of damage done to all resources on SanctuaryWorkshopRef?
float allDamage = SanctuaryWorkshopRef.GetResourceDamage()Auto-Generated Example
ActorValue myActorValue__akValue
float returnedValue = myObjectReference__toCallFunctionOn.GetResourceDamage(myActorValue__akValue)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
