Description
Wiki Description
Get the nearest navmesh 'safe' position of radius aSafeRadius within aSearchRadius.
Documentation Comment
Gets an array of the x,y,z of a safeRadius radius location within searchRadius of the reference, returns empty array if it fails.
Caveats
Parameters
floataSearchRadius=-1
CK Wiki Description
If specified, a floating point value that determines the spherical area in which to search for a safe location.
- Default:-1 ( any value 0 or below will be replaced with FLT_MAX)
floataSafeRadius=-1
CK Wiki Description
If specified, a floating point value that determines the minimum clear spherical area on the navmesh to consider 'safe'.
- Default:-1 (any value 0 or below will be replaced with the defaults for a landing space)
Examples
; Find a safe landing location for the vertibird.
float[] safeLocationArray = MySignalGrenade.GetSafeLocation(1024.0,300.0)Auto-Generated Example
float myFloat__aSearchRadius
float myFloat__aSafeRadius
float[] returnedValue = myObjectReference__toCallFunctionOn.GetSafePosition(myFloat__aSearchRadius, myFloat__aSafeRadius)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
